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/******************************************************************************
QtAV: Multimedia framework based on Qt and FFmpeg
Copyright (C) 2012-2016 Wang Bin <wbsecg1@gmail.com>
* This file is part of QtAV (from 2015)
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
******************************************************************************/
#include "AudioEncoder.h"
#if !(REMOVE_AV_ENCODER)
#include "AVEncoder_p.h"
#include "factory.h"
#include "Logger.h"
namespace FAV {
FACTORY_DEFINE(AudioEncoder)
void AudioEncoder_RegisterAll()
{
static bool called = false;
if (called)
return;
called = true;
// factory.h does not check whether an id is registered
if (AudioEncoder::id("FFmpeg")) //registered on load
return;
extern bool RegisterAudioEncoderFFmpeg_Man();
RegisterAudioEncoderFFmpeg_Man();
}
QStringList AudioEncoder::supportedCodecs()
{
static QStringList codecs;
if (!codecs.isEmpty())
return codecs;
avcodec_register_all();
AVCodec* c = NULL;
while ((c=av_codec_next(c))) {
if (!av_codec_is_encoder(c) || c->type != AVMEDIA_TYPE_AUDIO)
continue;
codecs.append(QString::fromLatin1(c->name));
}
return codecs;
}
AudioEncoder::AudioEncoder(AudioEncoderPrivate &d):
AVEncoder(d)
{
}
QString AudioEncoder::name() const
{
return QLatin1String(AudioEncoder::name(id()));
}
void AudioEncoder::setAudioFormat(const AudioFormat& format)
{
DPTR_D(AudioEncoder);
if (d.format == format)
return;
d.format = format;
d.format_used = format;
Q_EMIT audioFormatChanged();
}
const AudioFormat& AudioEncoder::audioFormat() const
{
return d_func().format_used;
}
} //namespace FAV
#endif //#if !(REMOVE_AV_ENCODER)