86 lines
2.4 KiB
C++
86 lines
2.4 KiB
C++
/******************************************************************************
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QtAV: Multimedia framework based on Qt and FFmpeg
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Copyright (C) 2012-2016 Wang Bin <wbsecg1@gmail.com>
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* This file is part of QtAV (from 2015)
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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******************************************************************************/
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#include "AudioEncoder.h"
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#if !(REMOVE_AV_ENCODER)
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#include "AVEncoder_p.h"
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#include "factory.h"
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#include "Logger.h"
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namespace FAV {
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FACTORY_DEFINE(AudioEncoder)
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void AudioEncoder_RegisterAll()
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{
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static bool called = false;
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if (called)
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return;
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called = true;
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// factory.h does not check whether an id is registered
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if (AudioEncoder::id("FFmpeg")) //registered on load
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return;
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extern bool RegisterAudioEncoderFFmpeg_Man();
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RegisterAudioEncoderFFmpeg_Man();
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}
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QStringList AudioEncoder::supportedCodecs()
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{
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static QStringList codecs;
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if (!codecs.isEmpty())
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return codecs;
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avcodec_register_all();
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AVCodec* c = NULL;
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while ((c=av_codec_next(c))) {
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if (!av_codec_is_encoder(c) || c->type != AVMEDIA_TYPE_AUDIO)
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continue;
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codecs.append(QString::fromLatin1(c->name));
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}
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return codecs;
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}
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AudioEncoder::AudioEncoder(AudioEncoderPrivate &d):
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AVEncoder(d)
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{
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}
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QString AudioEncoder::name() const
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{
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return QLatin1String(AudioEncoder::name(id()));
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}
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void AudioEncoder::setAudioFormat(const AudioFormat& format)
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{
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DPTR_D(AudioEncoder);
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if (d.format == format)
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return;
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d.format = format;
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d.format_used = format;
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Q_EMIT audioFormatChanged();
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}
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const AudioFormat& AudioEncoder::audioFormat() const
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{
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return d_func().format_used;
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}
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} //namespace FAV
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#endif //#if !(REMOVE_AV_ENCODER)
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