Files
fmviewer3/project/fm_viewer/fav/SurfaceInterop.h
2026-02-21 17:11:31 +09:00

79 lines
3.1 KiB
C++

/******************************************************************************
QtAV: Multimedia framework based on Qt and FFmpeg
Copyright (C) 2012-2016 Wang Bin <wbsecg1@gmail.com>
* This file is part of QtAV (from 2014)
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
******************************************************************************/
#ifndef QTAV_SURFACEINTEROP_H
#define QTAV_SURFACEINTEROP_H
#include <QtCore/QSharedPointer>
#include "VideoFormat.h"
namespace FAV {
class Q_AV_EXPORT VideoSurfaceInterop
{
public:
virtual ~VideoSurfaceInterop() {}
/*!
* \brief map
* currently is used to map a frame from hardware decoder to opengl texture, host memory.
* \param type currently only support GLTextureSurface and HostMemorySurface for some decoders
* \param fmt
* HostMemorySurface: must be a packed rgb format
* \param handle address of real handle. handle value can be modified in map() and the caller (VideoShader for example) should manage the changes.
* GLTextureSurface: usually opengl texture. maybe other objects for some decoders in the feature
* HostMemorySurface: a VideoFrame ptr
* \param plane
* \return Null if not supported or failed. handle if success.
*/
virtual void* map(SurfaceType type, const VideoFormat& fmt, void* handle = 0, int plane = 0) {
Q_UNUSED(type);
Q_UNUSED(fmt);
Q_UNUSED(handle);
Q_UNUSED(plane);
return 0;
}
// TODO: SurfaceType. unmap is currenty used by opengl rendering
virtual void unmap(void* handle) { Q_UNUSED(handle);}
//virtual void unmap(void* handle, SurfaceType type) { Q_UNUSED(handle);} //for SourceSurfaceType
/*!
* \brief createHandle
* It is used by opengl renderer to create a texture when rendering frame from VDA/VideoToolbox decoder
* VideoSurfaceInterop does not have the ownership. VideoShader does
* \return NULL if not used for opengl rendering. handle if create here
*/
virtual void* createHandle(void* handle, SurfaceType type, const VideoFormat &fmt, int plane, int planeWidth, int planeHeight) {
Q_UNUSED(handle);
Q_UNUSED(type);
Q_UNUSED(fmt);
Q_UNUSED(plane);
Q_UNUSED(planeWidth);
Q_UNUSED(planeHeight);
return 0;
}
};
typedef QSharedPointer<VideoSurfaceInterop> VideoSurfaceInteropPtr;
} //namespace FAV
Q_DECLARE_METATYPE(FAV::VideoSurfaceInteropPtr)
#endif // QTAV_SURFACEINTEROP_H