/****************************************************************************** QtAV: Multimedia framework based on Qt and FFmpeg Copyright (C) 2012-2016 Wang Bin * This file is part of QtAV This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA ******************************************************************************/ #ifndef QAV_GRAPHICSITEMRENDERER_H #define QAV_GRAPHICSITEMRENDERER_H #define REMOVE_GRAPHIC_ITEM_RENDERER 1 #if !(REMOVE_GRAPHIC_ITEM_RENDERER) #include "global.h" #include "../QPainterRenderer.h" #if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0) #include #else #include #endif //QGraphicsWidget will lose focus forever if TextItem inserted text. Why? #define CONFIG_GRAPHICSWIDGET 0 #if CONFIG_GRAPHICSWIDGET #define GraphicsWidget QGraphicsWidget #else #define GraphicsWidget QGraphicsObject #endif namespace FAV { class GraphicsItemRendererPrivate; class Q_AVWIDGETS_EXPORT GraphicsItemRenderer : public GraphicsWidget, public QPainterRenderer { Q_OBJECT DPTR_DECLARE_PRIVATE(GraphicsItemRenderer) Q_PROPERTY(bool opengl READ isOpenGL WRITE setOpenGL NOTIFY openGLChanged) Q_PROPERTY(qreal brightness READ brightness WRITE setBrightness NOTIFY brightnessChanged) Q_PROPERTY(qreal contrast READ contrast WRITE setContrast NOTIFY contrastChanged) Q_PROPERTY(qreal hue READ hue WRITE setHue NOTIFY hueChanged) Q_PROPERTY(qreal saturation READ saturation WRITE setSaturation NOTIFY saturationChanged) Q_PROPERTY(QColor backgroundColor READ backgroundColor WRITE setBackgroundColor NOTIFY backgroundColorChanged) Q_PROPERTY(QRectF regionOfInterest READ regionOfInterest WRITE setRegionOfInterest NOTIFY regionOfInterestChanged) Q_PROPERTY(qreal sourceAspectRatio READ sourceAspectRatio NOTIFY sourceAspectRatioChanged) Q_PROPERTY(qreal outAspectRatio READ outAspectRatio WRITE setOutAspectRatio NOTIFY outAspectRatioChanged) //fillMode // TODO: how to use enums in base class as property or Q_ENUM Q_PROPERTY(OutAspectRatioMode outAspectRatioMode READ outAspectRatioMode WRITE setOutAspectRatioMode NOTIFY outAspectRatioModeChanged) Q_ENUMS(OutAspectRatioMode) Q_PROPERTY(int orientation READ orientation WRITE setOrientation NOTIFY orientationChanged) Q_PROPERTY(QRect videoRect READ videoRect NOTIFY videoRectChanged) Q_PROPERTY(QSize videoFrameSize READ videoFrameSize NOTIFY videoFrameSizeChanged) Q_ENUMS(Quality) public: GraphicsItemRenderer(QGraphicsItem * parent = 0); VideoRendererId id() const Q_DECL_OVERRIDE; bool isSupported(VideoFormat::PixelFormat pixfmt) const Q_DECL_OVERRIDE; QRectF boundingRect() const Q_DECL_OVERRIDE; void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) Q_DECL_OVERRIDE; QGraphicsItem* graphicsItem() Q_DECL_OVERRIDE { return this; } /*! * \brief isOpenGL * true: user set to enabling opengl renderering. if viewport is not GLWidget, nothing will be rendered * false: otherwise. opengl resources in QtAV (e.g. shader manager) will be released later */ bool isOpenGL() const; void setOpenGL(bool o); OpenGLVideo* opengl() const Q_DECL_OVERRIDE; Q_SIGNALS: void sourceAspectRatioChanged(qreal value) Q_DECL_OVERRIDE Q_DECL_FINAL; void regionOfInterestChanged() Q_DECL_OVERRIDE; void outAspectRatioChanged() Q_DECL_OVERRIDE; void outAspectRatioModeChanged() Q_DECL_OVERRIDE; void brightnessChanged(qreal value) Q_DECL_OVERRIDE; void contrastChanged(qreal) Q_DECL_OVERRIDE; void hueChanged(qreal) Q_DECL_OVERRIDE; void saturationChanged(qreal) Q_DECL_OVERRIDE; void backgroundColorChanged() Q_DECL_OVERRIDE; void orientationChanged() Q_DECL_OVERRIDE; void videoRectChanged() Q_DECL_OVERRIDE; void videoFrameSizeChanged() Q_DECL_OVERRIDE; void openGLChanged(); protected: GraphicsItemRenderer(GraphicsItemRendererPrivate& d, QGraphicsItem *parent); bool receiveFrame(const VideoFrame& frame) Q_DECL_OVERRIDE; void drawBackground() Q_DECL_OVERRIDE; //draw the current frame using the current paint engine. called by paintEvent() void drawFrame() Q_DECL_OVERRIDE; #if CONFIG_GRAPHICSWIDGET bool event(QEvent *event) Q_DECL_OVERRIDE; #else //bool sceneEvent(QEvent *event) Q_DECL_OVERRIDE; #endif //CONFIG_GRAPHICSWIDGET private: void onSetOutAspectRatioMode(OutAspectRatioMode mode) Q_DECL_OVERRIDE; void onSetOutAspectRatio(qreal ratio) Q_DECL_OVERRIDE; bool onSetOrientation(int value) Q_DECL_OVERRIDE; bool onSetBrightness(qreal b) Q_DECL_OVERRIDE; bool onSetContrast(qreal c) Q_DECL_OVERRIDE; bool onSetHue(qreal h) Q_DECL_OVERRIDE; bool onSetSaturation(qreal s) Q_DECL_OVERRIDE; }; typedef GraphicsItemRenderer VideoRendererGraphicsItem; } #endif // QAV_GRAPHICSITEMRENDERER_H #endif // if !(REMOVE_GRAPHIC_ITEM_RENDERER)