/****************************************************************************** QtAV: Multimedia framework based on Qt and FFmpeg Copyright (C) 2015 Wang Bin * This file is part of QtAV This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA ******************************************************************************/ attribute vec4 a_Position; attribute vec2 a_TexCoords0; uniform mat4 u_Matrix; varying vec2 v_TexCoords0; #ifdef MULTI_COORD attribute vec2 a_TexCoords1; attribute vec2 a_TexCoords2; varying vec2 v_TexCoords1; varying vec2 v_TexCoords2; #ifdef HAS_ALPHA attribute vec2 a_TexCoords3; varying vec2 v_TexCoords3; #endif #endif //MULTI_COORD /***User header code***%userHeader%***/ void main() { gl_Position = u_Matrix * a_Position; v_TexCoords0 = a_TexCoords0; #ifdef MULTI_COORD v_TexCoords1 = a_TexCoords1; v_TexCoords2 = a_TexCoords2; #ifdef HAS_ALPHA v_TexCoords3 = a_TexCoords3; #endif #endif //MULTI_COORD }