/****************************************************************************** QtAV: Multimedia framework based on Qt and FFmpeg Copyright (C) 2012-2016 Wang Bin * This file is part of QtAV (from 2013) This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA ******************************************************************************/ #ifndef QTAV_OUTPUTSET_H #define QTAV_OUTPUTSET_H #include #include #include #include "_fav_constants.h" #include "AVOutput.h" namespace FAV { class AVPlayer; class VideoFrame; class OutputSet : public QObject { Q_OBJECT public: OutputSet(AVPlayer *player); virtual ~OutputSet(); //required when accessing renderers void lock(); void unlock(); //implicity shared //QList outputs(); QList outputs(); //each(OutputOperation(data)) // void sendData(const QByteArray& data); void sendVideoFrame(const VideoFrame& frame); void clearOutputs(); void addOutput(AVOutput* output); void notifyPauseChange(AVOutput *output); bool canPauseThread() const; //in AVThread bool pauseThread(unsigned long timeout = ULONG_MAX); //There are 2 ways to pause AVThread: 1. pause thread directly. 2. pause all outputs /* * in user thread when pause count < set size. * 1. AVPlayer.pause(false) in player thread then call each output pause(false) * 2. shortcut for AVOutput.pause(false) */ void resumeThread(); public slots: //connect to renderer->aboutToClose(). test whether delete on close void removeOutput(AVOutput *output); private: volatile bool mCanPauseThread; AVPlayer *mpPlayer; int mPauseCount; //pause AVThread if equals to mOutputs.size() QList mOutputs; QMutex mMutex; QWaitCondition mCond; //pause }; } //namespace FAV #endif // QTAV_OUTPUTSET_H