/****************************************************************************** QtAV: Multimedia framework based on Qt and FFmpeg Copyright (C) 2012-2017 Wang Bin * This file is part of QtAV (from 2016-02-11) This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA ******************************************************************************/ #define REMOVE_AUDIO_TOOLBOX 1 #if !(REMOVE_AUDIO_TOOLBOX) // FIXME: pause=>resume error #include "AudioOutputBackend.h" #include #include #include #include //qt4 #include #include #include "mkid.h" #include "factory.h" #include "Logger.h" namespace FAV { static const char kName[] = "AudioToolbox"; class AudioOutputAudioToolbox Q_DECL_FINAL: public AudioOutputBackend { public: AudioOutputAudioToolbox(QObject *parent = 0); QString name() const Q_DECL_OVERRIDE { return QLatin1String(kName);} bool isSupported(AudioFormat::SampleFormat smpfmt) const Q_DECL_OVERRIDE; bool open() Q_DECL_OVERRIDE; bool close() Q_DECL_OVERRIDE; //bool flush() Q_DECL_OVERRIDE; BufferControl bufferControl() const Q_DECL_OVERRIDE; void onCallback() Q_DECL_OVERRIDE; bool write(const QByteArray& data) Q_DECL_OVERRIDE; bool play() Q_DECL_OVERRIDE; bool setVolume(qreal value) override; private: static void outCallback(void* inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer); void tryPauseTimeline(); QVector m_buffer; QVector m_buffer_fill; AudioQueueRef m_queue; AudioStreamBasicDescription m_desc; bool m_waiting; QMutex m_mutex; QWaitCondition m_cond; QSemaphore sem; }; typedef AudioOutputAudioToolbox AudioOutputBackendAudioToolbox; static const AudioOutputBackendId AudioOutputBackendId_AudioToolbox = mkid::id32base36_2<'A', 'T'>::value; FACTORY_REGISTER(AudioOutputBackend, AudioToolbox, kName) #define AT_ENSURE(FUNC, ...) AQ_RUN_CHECK(FUNC, return __VA_ARGS__) #define AT_WARN(FUNC, ...) AQ_RUN_CHECK(FUNC) #define AQ_RUN_CHECK(FUNC, ...) \ do { \ OSStatus ret = FUNC; \ if (ret != noErr) { \ qWarning("AudioBackendAudioQueue Error>>> " #FUNC ": %#x", ret); \ __VA_ARGS__; \ } \ } while(0) static AudioStreamBasicDescription audioFormatToAT(const AudioFormat &format) { // AudioQueue only supports interleave AudioStreamBasicDescription desc; desc.mSampleRate = format.sampleRate(); desc.mFormatID = kAudioFormatLinearPCM; desc.mFormatFlags = kAudioFormatFlagIsPacked; // TODO: kAudioFormatFlagIsPacked? if (format.isFloat()) desc.mFormatFlags |= kAudioFormatFlagIsFloat; else if (!format.isUnsigned()) desc.mFormatFlags |= kAudioFormatFlagIsSignedInteger; desc.mFramesPerPacket = 1;// FIXME:?? desc.mChannelsPerFrame = format.channels(); desc.mBitsPerChannel = format.bytesPerSample()*8; desc.mBytesPerFrame = format.bytesPerFrame(); desc.mBytesPerPacket = desc.mBytesPerFrame * desc.mFramesPerPacket; return desc; } void AudioOutputAudioToolbox::outCallback(void* inUserData, AudioQueueRef inAQ, AudioQueueBufferRef inBuffer) { Q_UNUSED(inAQ); AudioOutputAudioToolbox *ao = reinterpret_cast(inUserData); if (ao->bufferControl() & AudioOutputBackend::CountCallback) { ao->onCallback(); } QMutexLocker locker(&ao->m_mutex); Q_UNUSED(locker); ao->m_buffer_fill.push_back(inBuffer); if (ao->m_waiting) { ao->m_waiting = false; qDebug("wake up to fill buffer"); ao->m_cond.wakeOne(); } //qDebug("callback. sem: %d, fill queue: %d", ao->sem.available(), ao->m_buffer_fill.size()); ao->tryPauseTimeline(); } AudioOutputAudioToolbox::AudioOutputAudioToolbox(QObject *parent) : AudioOutputBackend(AudioOutput::DeviceFeatures() |AudioOutput::SetVolume , parent) , m_queue(NULL) , m_waiting(false) { available = false; available = true; } AudioOutputBackend::BufferControl AudioOutputAudioToolbox::bufferControl() const { return CountCallback;//BufferControl(Callback | PlayedCount); } void AudioOutputAudioToolbox::onCallback() { if (bufferControl() & CountCallback) sem.release(); } void AudioOutputAudioToolbox::tryPauseTimeline() { /// All buffers are rendered but the AudioQueue timeline continues. If the next buffer sample time is earlier than AudioQueue timeline value, for example resume after pause, the buffer will not be rendered if (sem.available() == buffer_count) { AudioTimeStamp t; AudioQueueGetCurrentTime(m_queue, NULL, &t, NULL); qDebug("pause audio queue timeline @%.3f (sample time)/%lld (host time)", t.mSampleTime, t.mHostTime); AT_ENSURE(AudioQueuePause(m_queue)); } } bool AudioOutputAudioToolbox::isSupported(AudioFormat::SampleFormat smpfmt) const { return !IsPlanar(smpfmt); } bool AudioOutputAudioToolbox::open() { m_buffer.resize(buffer_count); m_desc = audioFormatToAT(format); AT_ENSURE(AudioQueueNewOutput(&m_desc, AudioOutputAudioToolbox::outCallback, this, NULL, kCFRunLoopCommonModes/*NULL*/, 0, &m_queue), false); for (int i = 0; i < m_buffer.size(); ++i) { AT_ENSURE(AudioQueueAllocateBuffer(m_queue, buffer_size, &m_buffer[i]), false); } m_buffer_fill = m_buffer; sem.release(buffer_count - sem.available()); m_waiting = false; return true; } bool AudioOutputAudioToolbox::close() { if (!m_queue) { qDebug("AudioQueue is not created. skip close"); return true; } UInt32 running = 0, s = 0; AT_ENSURE(AudioQueueGetProperty(m_queue, kAudioQueueProperty_IsRunning, &running, &s), false); if (running) AT_ENSURE(AudioQueueStop(m_queue, true), false); AT_ENSURE(AudioQueueDispose(m_queue, true), false); // dispose all resouces including buffers, so we can remove AudioQueueFreeBuffer m_queue = NULL; m_buffer.clear(); return true; } bool AudioOutputAudioToolbox::write(const QByteArray& data) { // blocking queue. // if queue not full, fill buffer and enqueue buffer //qDebug("write. sem: %d", sem.available()); if (bufferControl() & CountCallback) sem.acquire(); AudioQueueBufferRef buf = NULL; { QMutexLocker locker(&m_mutex); Q_UNUSED(locker); // put to data queue, if has buffer to fill (was available in callback), fill the front data if (m_buffer_fill.isEmpty()) { qDebug("buffer queue to fill is empty, wait a valid buffer to fill"); m_waiting = true; m_cond.wait(&m_mutex); } buf = m_buffer_fill.front(); m_buffer_fill.pop_front(); } assert(buf->mAudioDataBytesCapacity >= (UInt32)data.size() && "too many data to write to audio queue buffer"); memcpy(buf->mAudioData, data.constData(), data.size()); buf->mAudioDataByteSize = data.size(); //buf->mUserData AT_ENSURE(AudioQueueEnqueueBuffer(m_queue, buf, 0, NULL), false); return true; } bool AudioOutputAudioToolbox::play() { OSType err = AudioQueueStart(m_queue, nullptr); if (err == '!pla') { //AVAudioSessionErrorCodeCannotStartPlaying qWarning("AudioQueueStart error: AVAudioSessionErrorCodeCannotStartPlaying. May play in background"); close(); open(); return false; } if (err != noErr) { qWarning("AudioQueueStart error: %#x", noErr); return false; } return true; } bool AudioOutputAudioToolbox::setVolume(qreal value) { // iOS document says the range is [0,1]. But >1.0 works on macOS. So no manually check range here AT_ENSURE(AudioQueueSetParameter(m_queue, kAudioQueueParam_Volume, value), false); return true; } } //namespace FAV #endif // REMOVE_AUDIO_TOOLBOX