/****************************************************************************** QtAV: Multimedia framework based on Qt and FFmpeg Copyright (C) 2012-2016 Wang Bin * This file is part of QtAV (from 2014) This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA ******************************************************************************/ #ifndef QTAV_OPENGLRENDERERBASE_H #define QTAV_OPENGLRENDERERBASE_H #include "VideoRenderer.h" #if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0) #include #elif QT_VERSION >= QT_VERSION_CHECK(4, 8, 0) #include #define QOpenGLFunctions QGLFunctions #endif namespace FAV { /*! * \brief The OpenGLRendererBase class * Renderering video frames using GLSL. A more generic high level class OpenGLVideo is used internally. * TODO: for Qt5, no QtOpenGL, use QWindow instead. */ class OpenGLRendererBasePrivate; class Q_AV_EXPORT OpenGLRendererBase : public VideoRenderer #if QT_VERSION >= QT_VERSION_CHECK(4, 8, 0) , public QOpenGLFunctions #endif { DPTR_DECLARE_PRIVATE(OpenGLRendererBase) public: virtual ~OpenGLRendererBase(); bool isSupported(VideoFormat::PixelFormat pixfmt) const Q_DECL_OVERRIDE; OpenGLVideo* opengl() const Q_DECL_OVERRIDE; #if (PAUSED_FRAME_REFRESH) const VideoFrame& currentFrame(); #endif protected: virtual bool receiveFrame(const VideoFrame& frame) Q_DECL_OVERRIDE; //called in paintEvent before drawFrame() when required virtual void drawBackground() Q_DECL_OVERRIDE; //draw the current frame using the current paint engine. called by paintEvent() virtual void drawFrame() Q_DECL_OVERRIDE; void onInitializeGL(); void onPaintGL(); void onResizeGL(int w, int h); void onResizeEvent(int w, int h); void onShowEvent(); private: void onSetOutAspectRatioMode(OutAspectRatioMode mode) Q_DECL_OVERRIDE; void onSetOutAspectRatio(qreal ratio) Q_DECL_OVERRIDE; bool onSetOrientation(int value) Q_DECL_OVERRIDE; bool onSetBrightness(qreal b) Q_DECL_OVERRIDE; bool onSetContrast(qreal c) Q_DECL_OVERRIDE; bool onSetHue(qreal h) Q_DECL_OVERRIDE; bool onSetSaturation(qreal s) Q_DECL_OVERRIDE; protected: OpenGLRendererBase(OpenGLRendererBasePrivate &d); }; } //namespace FAV #endif // QTAV_OPENGLRENDERERBASE_H