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/******************************************************************************
QtAV: Multimedia framework based on Qt and FFmpeg
Copyright (C) 2015 Wang Bin <wbsecg1@gmail.com>
* This file is part of QtAV
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
******************************************************************************/
// TOP DOWN 360 MODEL
attribute vec4 a_Position;
attribute vec2 a_TexCoords0;
uniform mat4 u_Matrix;
varying vec2 v_TexCoords0;
#ifdef MULTI_COORD
attribute vec2 a_TexCoords1;
attribute vec2 a_TexCoords2;
varying vec2 v_TexCoords1;
varying vec2 v_TexCoords2;
#ifdef HAS_ALPHA
attribute vec2 a_TexCoords3;
varying vec2 v_TexCoords3;
#endif
#endif //MULTI_COORD
/***User header code***%userHeader%***/
void main() {
gl_Position = u_Matrix * a_Position;
v_TexCoords0 = a_TexCoords0;
#ifdef MULTI_COORD
v_TexCoords1 = a_TexCoords1;
v_TexCoords2 = a_TexCoords2;
#ifdef HAS_ALPHA
v_TexCoords3 = a_TexCoords3;
#endif
#endif //MULTI_COORD
}