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102
project/fm_viewer/fav/hw_decoder/VideoDecoderFFmpegHW_p.h
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102
project/fm_viewer/fav/hw_decoder/VideoDecoderFFmpegHW_p.h
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/******************************************************************************
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QtAV: Multimedia framework based on Qt and FFmpeg
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Copyright (C) 2012-2016 Wang Bin <wbsecg1@gmail.com>
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* This file is part of QtAV (from 2013)
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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******************************************************************************/
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#ifndef QTAV_VIDEODECODERFFMPEGHW_P_H
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#define QTAV_VIDEODECODERFFMPEGHW_P_H
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#ifdef RM_USE_HW_DECODER
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#include "VideoDecoderFFmpegHW.h"
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#include "../GPUMemCopy.h"
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/*!
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QTAV_HAVE(AVBUFREF): use AVCodecContext.get_buffer2 instead of old callbacks. In order to avoid compile warnings, now disable old
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callbacks if possible. maybe we can also do a runtime check and enable old callbacks
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*/
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namespace FAV {
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class VideoDecoderFFmpegHWPrivate : public VideoDecoderFFmpegBasePrivate
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{
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public:
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VideoDecoderFFmpegHWPrivate()
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: VideoDecoderFFmpegBasePrivate()
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, get_format(NULL)
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, get_buffer(NULL)
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, release_buffer(NULL)
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, reget_buffer(NULL)
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, get_buffer2(NULL)
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, threads(0)
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, copy_mode(VideoDecoderFFmpegHW::OptimizedCopy)
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, hw_w(0)
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, hw_h(0)
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, hw_profile(0)
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{}
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virtual ~VideoDecoderFFmpegHWPrivate() {} //ctx is 0 now
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bool enableFrameRef() const Q_DECL_OVERRIDE { return false;} //because of ffmpeg_get_va_buffer2?
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bool prepare();
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void restore() {
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codec_ctx->pix_fmt = pixfmt;
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codec_ctx->opaque = 0;
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codec_ctx->get_format = get_format;
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#if QTAV_HAVE(AVBUFREF)
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codec_ctx->get_buffer2 = get_buffer2;
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#else
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codec_ctx->get_buffer = get_buffer;
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codec_ctx->release_buffer = release_buffer;
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codec_ctx->reget_buffer = reget_buffer;
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#endif //QTAV_HAVE(AVBUFREF)
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}
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// return hwaccel_context or null
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virtual void* setup(AVCodecContext* avctx) = 0;
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AVPixelFormat getFormat(struct AVCodecContext *p_context, const AVPixelFormat *pi_fmt);
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//TODO: remove opaque
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virtual bool getBuffer(void **opaque, uint8_t **data) = 0;
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virtual void releaseBuffer(void *opaque, uint8_t *data) = 0;
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virtual AVPixelFormat vaPixelFormat() const = 0;
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int codedWidth(AVCodecContext *avctx) const; //TODO: virtual int surfaceWidth(AVCodecContext*) const;
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int codedHeight(AVCodecContext *avctx) const;
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bool initUSWC(int lineSize);
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void releaseUSWC();
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AVPixelFormat pixfmt; //store old one
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//store old values because it does not own AVCodecContext
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AVPixelFormat (*get_format)(struct AVCodecContext *s, const AVPixelFormat * fmt);
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int (*get_buffer)(struct AVCodecContext *c, AVFrame *pic);
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void (*release_buffer)(struct AVCodecContext *c, AVFrame *pic);
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int (*reget_buffer)(struct AVCodecContext *c, AVFrame *pic);
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int (*get_buffer2)(struct AVCodecContext *s, AVFrame *frame, int flags);
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QString description;
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int threads; // multithread decoding may crash for some decoders (dxva, videotoolbox)
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// false for not intel gpu. my test result is intel gpu is supper fast and lower cpu usage if use optimized uswc copy. but nv is worse.
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// TODO: flag enable, disable, auto
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VideoDecoderFFmpegHW::CopyMode copy_mode;
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GPUMemCopy gpu_mem;
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private:
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int hw_w, hw_h, hw_profile;
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};
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} //namespace FAV
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#endif // RM_USE_HW_DECODER
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#endif // QTAV_VideoDecoderFFmpegHW_P_H
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