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project/fm_viewer/fav/QPainterRenderer_p.h
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68
project/fm_viewer/fav/QPainterRenderer_p.h
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/******************************************************************************
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QtAV: Multimedia framework based on Qt and FFmpeg
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Copyright (C) 2012-2016 Wang Bin <wbsecg1@gmail.com>
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* This file is part of QtAV
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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******************************************************************************/
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#ifndef QTAV_QPAINTERRENDERER_P_H
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#define QTAV_QPAINTERRENDERER_P_H
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#include <QtGui/QImage>
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#include <QtGui/QPainter>
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#include "VideoRenderer_p.h"
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namespace FAV {
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class Q_AV_PRIVATE_EXPORT QPainterRendererPrivate : public VideoRendererPrivate
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{
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public:
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QPainterRendererPrivate():
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painter(0)
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{}
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virtual ~QPainterRendererPrivate(){
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if (painter) {
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delete painter;
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painter = 0;
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}
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}
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void setupQuality() {
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switch (quality) {
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case VideoRenderer::QualityFastest:
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painter->setRenderHint(QPainter::Antialiasing, false);
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painter->setRenderHint(QPainter::TextAntialiasing, false);
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painter->setRenderHint(QPainter::SmoothPixmapTransform, false);
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painter->setRenderHint(QPainter::HighQualityAntialiasing, false);
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break;
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case VideoRenderer::QualityBest:
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default:
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painter->setRenderHint(QPainter::Antialiasing, true);
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painter->setRenderHint(QPainter::TextAntialiasing, true);
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painter->setRenderHint(QPainter::SmoothPixmapTransform, true);
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painter->setRenderHint(QPainter::HighQualityAntialiasing, true);
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break;
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}
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}
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// drawPixmap() is faster for on screen painting
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QPixmap pixmap;
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QPainter *painter;
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};
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} //namespace FAV
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#endif // QTAV_QPAINTERRENDERER_P_H
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