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/******************************************************************************
QtAV: Multimedia framework based on Qt and FFmpeg
Copyright (C) 2012-2016 Wang Bin <wbsecg1@gmail.com>
* This file is part of QtAV (from 2014)
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
******************************************************************************/
#ifndef QTAV_OPENGLRENDERERBASE_H
#define QTAV_OPENGLRENDERERBASE_H
#include "VideoRenderer.h"
#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
#include <QtGui/QOpenGLFunctions>
#elif QT_VERSION >= QT_VERSION_CHECK(4, 8, 0)
#include <QtOpenGL/QGLFunctions>
#define QOpenGLFunctions QGLFunctions
#endif
namespace FAV {
/*!
* \brief The OpenGLRendererBase class
* Renderering video frames using GLSL. A more generic high level class OpenGLVideo is used internally.
* TODO: for Qt5, no QtOpenGL, use QWindow instead.
*/
class OpenGLRendererBasePrivate;
class Q_AV_EXPORT OpenGLRendererBase : public VideoRenderer
#if QT_VERSION >= QT_VERSION_CHECK(4, 8, 0)
, public QOpenGLFunctions
#endif
{
DPTR_DECLARE_PRIVATE(OpenGLRendererBase)
public:
virtual ~OpenGLRendererBase();
bool isSupported(VideoFormat::PixelFormat pixfmt) const Q_DECL_OVERRIDE;
OpenGLVideo* opengl() const Q_DECL_OVERRIDE;
#if (PAUSED_FRAME_REFRESH)
const VideoFrame& currentFrame();
#endif
protected:
virtual bool receiveFrame(const VideoFrame& frame) Q_DECL_OVERRIDE;
//called in paintEvent before drawFrame() when required
virtual void drawBackground() Q_DECL_OVERRIDE;
//draw the current frame using the current paint engine. called by paintEvent()
virtual void drawFrame() Q_DECL_OVERRIDE;
void onInitializeGL();
void onPaintGL();
void onResizeGL(int w, int h);
void onResizeEvent(int w, int h);
void onShowEvent();
private:
void onSetOutAspectRatioMode(OutAspectRatioMode mode) Q_DECL_OVERRIDE;
void onSetOutAspectRatio(qreal ratio) Q_DECL_OVERRIDE;
bool onSetOrientation(int value) Q_DECL_OVERRIDE;
bool onSetBrightness(qreal b) Q_DECL_OVERRIDE;
bool onSetContrast(qreal c) Q_DECL_OVERRIDE;
bool onSetHue(qreal h) Q_DECL_OVERRIDE;
bool onSetSaturation(qreal s) Q_DECL_OVERRIDE;
protected:
OpenGLRendererBase(OpenGLRendererBasePrivate &d);
};
} //namespace FAV
#endif // QTAV_OPENGLRENDERERBASE_H