first commit
This commit is contained in:
61
project/fm_viewer/fav/ConvolutionShader.h
Normal file
61
project/fm_viewer/fav/ConvolutionShader.h
Normal file
@@ -0,0 +1,61 @@
|
||||
/******************************************************************************
|
||||
QtAV: Multimedia framework based on Qt and FFmpeg
|
||||
Copyright (C) 2012-2016 Wang Bin <wbsecg1@gmail.com>
|
||||
|
||||
* This file is part of QtAV (from 2016)
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
******************************************************************************/
|
||||
#ifndef QTAV_CONVOLUTIONSHADER_H
|
||||
#define QTAV_CONVOLUTIONSHADER_H
|
||||
#include "VideoShader.h"
|
||||
#if !(REMOVE_VIDEO_SHADER)
|
||||
namespace FAV {
|
||||
class ConvolutionShaderPrivate;
|
||||
/*!
|
||||
* \brief The ConvolutionShader class
|
||||
* Uniform u_Kernel is used
|
||||
*/
|
||||
class Q_AV_EXPORT ConvolutionShader : public VideoShader
|
||||
{
|
||||
DPTR_DECLARE_PRIVATE(ConvolutionShader)
|
||||
public:
|
||||
ConvolutionShader();
|
||||
/*!
|
||||
* \brief kernelRadius
|
||||
* Default is 1, i.e. 3x3 kernel
|
||||
* kernelSize is (2*kernelRadius()+1)^2
|
||||
* \return
|
||||
*/
|
||||
int kernelRadius() const;
|
||||
/// TODO: update shader program if radius is changed. mark dirty program
|
||||
void setKernelRadius(int value);
|
||||
int kernelSize() const;
|
||||
protected:
|
||||
virtual const float* kernel() const = 0;
|
||||
const QByteArray& kernelUniformHeader() const; //can be used in your userFragmentShaderHeader();
|
||||
const QByteArray& kernelSample() const; //can be in your userSample();
|
||||
void setKernelUniformValue(); // can be used in your setUserUniformValues()
|
||||
private:
|
||||
/// default implementions
|
||||
const char* userShaderHeader(QOpenGLShader::ShaderType t) const Q_DECL_OVERRIDE;
|
||||
const char* userSample() const Q_DECL_OVERRIDE;
|
||||
bool setUserUniformValues() Q_DECL_OVERRIDE;
|
||||
protected:
|
||||
ConvolutionShader(ConvolutionShaderPrivate &d);
|
||||
};
|
||||
} //namespace FAV
|
||||
#endif // QTAV_CONVOLUTIONSHADER_H
|
||||
#endif // #if !(REMOVE_VIDEO_SHADER)
|
||||
Reference in New Issue
Block a user