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/******************************************************************************
QtAV: Multimedia framework based on Qt and FFmpeg
Copyright (C) 2012-2016 Wang Bin <wbsecg1@gmail.com>
* This file is part of QtAV (from 2013)
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
******************************************************************************/
#ifndef QTAV_AUDIORESAMPLER_H
#define QTAV_AUDIORESAMPLER_H
#include "_fav_constants.h"
namespace FAV {
typedef int AudioResamplerId;
class AudioFormat;
class AudioResamplerPrivate;
class Q_AV_EXPORT AudioResampler //export is required for users who want add their own subclass outside QtAV
{
DPTR_DECLARE_PRIVATE(AudioResampler)
public:
virtual ~AudioResampler();
// if QtAV is static linked (ios for example), components may be not automatically registered. Add registerAll() to workaround
static void registerAll();
template<class C>
static bool Register(AudioResamplerId id, const char* name) { return Register(id, create<C>, name);}
static AudioResampler* create(AudioResamplerId id);
/*!
* \brief create
* Create resampler from name
* \param name can be "FFmpeg", "Libav"
*/
static AudioResampler* create(const char* name);
/*!
* \brief next
* \param id NULL to get the first id address
* \return address of id or NULL if not found/end
*/
static AudioResamplerId* next(AudioResamplerId* id = 0);
static const char* name(AudioResamplerId id);
static AudioResamplerId id(const char* name);
QByteArray outData() const;
/* check whether the parameters are supported. If not, you should use ff*/
/*!
* \brief prepare
* Check whether the parameters are supported and setup the resampler
* setIn/OutXXX will call prepare() if format is changed
*/
virtual bool prepare();
virtual bool convert(const quint8** data);
//speed: >0, default is 1
void setSpeed(qreal speed); //out_sample_rate = out_sample_rate/speed
qreal speed() const;
void setInAudioFormat(const AudioFormat& format);
AudioFormat& inAudioFormat();
const AudioFormat& inAudioFormat() const;
void setOutAudioFormat(const AudioFormat& format);
AudioFormat& outAudioFormat();
const AudioFormat& outAudioFormat() const;
//decoded frame's samples/channel
void setInSampesPerChannel(int samples);
// > 0 valid after resample done
int outSamplesPerChannel() const;
//channel count can be computed by av_get_channel_layout_nb_channels(chl)
void setInSampleRate(int isr);
void setOutSampleRate(int osr); //default is in
//TODO: enum
void setInSampleFormat(int isf); //FFmpeg sample format
void setOutSampleFormat(int osf); //FFmpeg sample format. set by user. default is in
//TODO: enum. layout will be set to the default layout of the channels if not defined
void setInChannelLayout(qint64 icl);
void setOutChannelLayout(qint64 ocl); //default is in
void setInChannels(int channels);
void setOutChannels(int channels);
//Are getter functions required?
private:
AudioResampler();
template<class C>
static AudioResampler* create() {
return new C();
}
typedef AudioResampler* (*AudioResamplerCreator)();
static bool Register(AudioResamplerId id, AudioResamplerCreator, const char *name);
protected:
AudioResampler(AudioResamplerPrivate& d);
DPTR_DECLARE(AudioResampler)
};
extern Q_AV_EXPORT AudioResamplerId AudioResamplerId_FF;
extern Q_AV_EXPORT AudioResamplerId AudioResamplerId_Libav;
} //namespace FAV
#endif // QTAV_AUDIORESAMPLER_H